{"id":42456,"date":"2025-05-12T18:15:31","date_gmt":"2025-05-12T16:15:31","guid":{"rendered":"https:\/\/www.levelup-gamedevhub.com\/docs\/preincubacion\/diseno\/level-design\/introduccion\/"},"modified":"2025-05-12T18:16:41","modified_gmt":"2025-05-12T16:16:41","slug":"introduccion","status":"publish","type":"docs","link":"https:\/\/www.levelup-gamedevhub.com\/en\/docs\/preincubacion\/diseno\/level-design\/introduccion\/","title":{"rendered":"Introducci\u00f3n"},"content":{"rendered":"<style>.wp-block-kadence-advancedheading.kt-adv-heading42456_33081d-7c, .wp-block-kadence-advancedheading.kt-adv-heading42456_33081d-7c[data-kb-block=\"kb-adv-heading42456_33081d-7c\"]{font-style:normal;}.wp-block-kadence-advancedheading.kt-adv-heading42456_33081d-7c mark.kt-highlight, .wp-block-kadence-advancedheading.kt-adv-heading42456_33081d-7c[data-kb-block=\"kb-adv-heading42456_33081d-7c\"] mark.kt-highlight{font-style:normal;color:#f76a0c;-webkit-box-decoration-break:clone;box-decoration-break:clone;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;}.wp-block-kadence-advancedheading.kt-adv-heading42456_33081d-7c img.kb-inline-image, .wp-block-kadence-advancedheading.kt-adv-heading42456_33081d-7c[data-kb-block=\"kb-adv-heading42456_33081d-7c\"] img.kb-inline-image{width:150px;vertical-align:baseline;}<\/style>\n<h2 class=\"kt-adv-heading42456_33081d-7c wp-block-kadence-advancedheading\" data-kb-block=\"kb-adv-heading42456_33081d-7c\">Videos Introductorios de youtube recomendados sobre Level Design<\/h2>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Nombre<\/strong><\/td><td><strong>Autor<\/strong><\/td><td><strong>URL<\/strong><\/td><\/tr><tr><td>Ten Principles of Good Level Design<\/td><td>Dan Taylor<\/td><td><a href=\"https:\/\/www.youtube.com\/watch?v=iNEe3KhMvXM\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.youtube.com\/watch?v=iNEe3KhMvXM<\/a><\/td><\/tr><tr><td>What Do We Even Mean by \u2018Level Design\u2019?<\/td><td>Andrew Yonder<\/td><td><a href=\"https:\/\/andrewyoderdesign.blog\/2020\/03\/21\/what-do-we-even-mean-by-level-design\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/andrewyoderdesign.blog\/2020\/03\/21\/what-do-we-even-mean-by-level-design\/<\/a><\/td><\/tr><tr><td>Level Design Workshop: Blockmesh Tips<\/td><td>Robert Yang<\/td><td><a href=\"https:\/\/www.youtube.com\/watch?v=09r1B9cVEQY\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.youtube.com\/watch?v=09r1B9cVEQY<\/a><\/td><\/tr><tr><td>Spatial Communication in Level Design<\/td><td>Peter Field<\/td><td><a href=\"https:\/\/www.youtube.com\/watch?v=AKeUZVikPV8n\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.youtube.com\/watch?v=AKeUZVikPV8n<\/a><\/td><\/tr><tr><td>Defining Environment Language for Video Games<\/td><td>Emilia Schatz<\/td><td><a href=\"https:\/\/80.lv\/articles\/defining-environment-language-for-video-games\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/80.lv\/articles\/defining-environment-language-for-video-games\/<\/a><\/td><\/tr><tr><td>An Approach to Holistic Level Design<\/td><td>Steve Lee<\/td><td><a href=\"https:\/\/www.youtube.com\/watch?v=CpOoTAVeEcU&amp;list=WL\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.youtube.com\/watch?v=CpOoTAVeEcU&amp;list=WL<\/a><\/td><\/tr><tr><td>Youtube Playlist &#8211; On the Levels<\/td><td>Game Maker&#8217;s Toolkit<\/td><td><a href=\"https:\/\/youtube.com\/playlist?list=PLc38fcMFcV_sCvRjcKmG8Cby1Q4rG83ew&amp;si=55V-NiCFoIHWTLkv\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/youtube.com\/playlist?list=PLc38fcMFcV_sCvRjcKmG8Cby1Q4rG83ew&amp;si=55V-NiCFoIHWTLkv<\/a><\/td><\/tr><tr><td>Youtube Playlist &#8211; Boss Keys<\/td><td>Game Maker&#8217;s Toolkit<\/td><td><a href=\"https:\/\/youtube.com\/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2&amp;si=WO9IjjQDCXsbd5Ri\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/youtube.com\/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2&amp;si=WO9IjjQDCXsbd5Ri<\/a><\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"featured_media":0,"parent":42363,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"rs_blank_template":"","rs_page_bg_color":"","slide_template_v7":"","_is_vendor_doc":"0","footnotes":""},"doc_tag":[],"class_list":["post-42456","docs","type-docs","status-publish","hentry"],"comment_count":0,"_links":{"self":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/docs\/42456","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/docs"}],"about":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/types\/docs"}],"replies":[{"embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/comments?post=42456"}],"version-history":[{"count":1,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/docs\/42456\/revisions"}],"predecessor-version":[{"id":42457,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/docs\/42456\/revisions\/42457"}],"up":[{"embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/docs\/42363"}],"wp:attachment":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/media?parent=42456"}],"wp:term":[{"taxonomy":"doc_tag","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/doc_tag?post=42456"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}