{"id":34550,"date":"2022-03-30T16:27:21","date_gmt":"2022-03-30T14:27:21","guid":{"rendered":"https:\/\/www.levelup-gamedevhub.com\/sin-categoria\/lvlup-9x02-camera-control-and-playable-character-with-juan-fernandez-de-simon\/"},"modified":"2024-11-18T15:07:06","modified_gmt":"2024-11-18T13:07:06","slug":"lvlup-9x02-camera-control-and-playable-character-with-juan-fernandez-de-simon","status":"publish","type":"post","link":"https:\/\/www.levelup-gamedevhub.com\/en\/2nd-season-of-the-podcast\/lvlup-9x02-camera-control-and-playable-character-with-juan-fernandez-de-simon\/","title":{"rendered":"LVLUP 9&#215;02: Camera, Control and Playable Character with Juan Fern\u00e1ndez de Sim\u00f3n"},"content":{"rendered":"<p><iframe id=\"audio_84895078\" style=\"width: 100%;\" src=\"https:\/\/www.ivoox.com\/player_ej_84895078_6_1.html\" height=\"200\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><\/iframe><br \/>\n<!--more--><\/p>\n<p>Well, once again we are here trying to give some new brushstrokes about game design, in fact, after 8 episodes talking about this topic, with a lot of incredible guests to date, we could not neglect 3 of the main pillars of video game design. Perhaps many of our listeners know them, know about them, but since we are here to sharpen the pencil, today&#8217;s objective is to know how they relate to each other, what their interdependencies are and most importantly how we manage to create a unique identity for our video game by making the most convenient decisions. Today we are going to talk about the camera, the control and the playable character, their relationship with each other and how to achieve the best possible experience when they must coexist within our video game. Guest of the episode:<br \/>\nJuan Fern\u00e1ndez de Sim\u00f3n &#8211; Expert Designer at Ninja Theory Moderator:<br \/>\nRoger Montserrat Ribes &#8211; Manager at Level Up (Game Dev Hub) + Game Design &amp; Production Consultant Collaborators:<br \/>\nLucas Gonzalez &#8211; Product Manager. Experienced Game Designer. Professor.<br \/>\nChristian Herrera &#8211; Junior Game Designer &amp; Concept Artist The episode consists of several parts: &#8211; Background and current context of Juan Fern\u00e1ndez de Sim\u00f3n<br \/>\n&#8211; The role of the Expert Designer<br \/>\n&#8211; Camera (Good and bad practices)<br \/>\n&#8211; Character (Good and bad practices)<br \/>\n&#8211; Control (Good and bad practices)<br \/>\n&#8211; Tools and recommended<br \/>\n methods- Closing In this program participate: Juan Fern\u00e1ndez de Sim\u00f3n (Linkedin), Christian Herrera, Lucas Gonz\u00e1lez (@KingKuranes) and Roger Montserrat (@rogermontserrat). <\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rs_blank_template":"","rs_page_bg_color":"","slide_template_v7":"","footnotes":""},"categories":[708],"tags":[712],"post_folder":[545],"class_list":["post-34550","post","type-post","status-publish","format-standard","hentry","category-2nd-season-of-the-podcast","tag-podcast-en"],"_links":{"self":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts\/34550","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/comments?post=34550"}],"version-history":[{"count":1,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts\/34550\/revisions"}],"predecessor-version":[{"id":34641,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts\/34550\/revisions\/34641"}],"wp:attachment":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/media?parent=34550"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/categories?post=34550"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/tags?post=34550"},{"taxonomy":"post_folder","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/post_folder?post=34550"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}