{"id":34808,"date":"2020-07-29T19:31:47","date_gmt":"2020-07-29T17:31:47","guid":{"rendered":"https:\/\/www.levelup-gamedevhub.com\/sin-categoria\/lvl-up-11x01-capitulo-11x01\/"},"modified":"2020-07-29T19:31:47","modified_gmt":"2020-07-29T17:31:47","slug":"lvl-up-11x01-capitulo-11x01","status":"publish","type":"post","link":"https:\/\/www.levelup-gamedevhub.com\/en\/1st-podcast-season\/lvl-up-11x01-capitulo-11x01\/","title":{"rendered":"LVL UP 11&#215;01 &#8211; Capitulo 11&#215;01"},"content":{"rendered":"<p><iframe id=\"audio_54568868\" style=\"width: 100%;\" src=\"https:\/\/www.ivoox.com\/player_ej_54568868_6_1.html\" height=\"200\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\"><\/span><\/iframe><br \/>\n<!--more--><\/p>\n<p>Here we are again, after a surreal confinement that seems to have no end and about to end our first season as debutants in the Podcast universe. Today will be the final touch of our first season. The idea for this season began with the clear intention of covering many topics of video game creation, from business development (marketing, communication, financing, production) to video game design, programming, art, music, narrative, etc&#8230; However, those of you who listen to us know that it has taken us a whole season to be able to make a first review of the key aspects of business development alone. As we have been planning more episodes we have come to the conclusion that any more artistic, technical or in general more creative discipline in our industry is always going to need a common thread. That is why to end this first season we are going to talk about Events and Fairs in the world of video games. With this theme we will put an end to this 2019-20 season that we hope to resume from September of this year and in a more frequent way to intersperse topics of video game design, art, programming, narrative, music and in general what you like the most&#8230; With the main theme of business development which makes our industry industry. In other words, we are going to try to expand the podcast with monographs related to these other key areas, which interest all game devs, but without neglecting those topics that help us to continue creating commercial and viable products. The format of today&#8217;s podcast will be slightly different from the previous ones, since being the last of the season, we want to say goodbye in a more relaxed and flexible way than usual and also because today we are 6 speakers. At our discussion table today, between guests and the podcast team we have been to more than 25 national and international fairs and events, either as an exhibitor, professional visitor or guest speaker. We will try to give a joint and contrasted vision from the three types of ways of attending these events. The episode consists of 3 parts: &#8211; Local fairs and events (Barcelona or associated with your region)<br \/>\n&#8211; International<br \/>\n fairs and events in Spain- International and Online fairs and events In this program participate: Mariona Valls (@marionshkav), Lucas Gonzalez (@KingKuranes), Kumar Daryanani (@Vanther), Ignasi Rivero (@ignasi_rivero), Katia Sumalla (@CaterinaSumalla) and Roger Montserrat (@rogermontserrat). <\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"rs_blank_template":"","rs_page_bg_color":"","slide_template_v7":"","footnotes":""},"categories":[739],"tags":[712],"post_folder":[545],"class_list":["post-34808","post","type-post","status-publish","format-standard","hentry","category-1st-podcast-season","tag-podcast-en"],"_links":{"self":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts\/34808","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/comments?post=34808"}],"version-history":[{"count":0,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/posts\/34808\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/media?parent=34808"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/categories?post=34808"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/tags?post=34808"},{"taxonomy":"post_folder","embeddable":true,"href":"https:\/\/www.levelup-gamedevhub.com\/en\/wp-json\/wp\/v2\/post_folder?post=34808"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}