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Masterclass: From Modeling to Unreal, Integration and 3D Texturing Techniques

Sign up for the free masterclass About: From Modeling to Unreal: Integration and 3D Texturing Techniques, by Albert Rebollo from Melbot.

Event Information

  • Location Online - Zoom
  • Start Time 18:00 8 de November de 2024
  • Finish Time 19:30 8 de November de 2024
  • Where

    Online Zoom Classroom

    When

    November 8 – 18:00h

    Duration

    1h and 30min


    Learn how to integrate your 3D Assets into Unreal Engine and learn texturing techniques with Substance Designer to bring your models to life.

    Join our free masterclass on the integration and texturing of 3D models in Unreal Engine! In this session, you will discover how to take your models to the next level with the guidance of Albert Rebollo, an expert in the industry, who will show you the complete implementation process in Unreal Engine and create with Substance Designer shaders from scratch to learn how to apply it to your 3D models.

    Using as an example the assets created in Blender in Level Up’s masterclass“3D Assets Set Preparation and Modeling Masterclass“, you will learn how to integrate your models and apply texturing techniques to give them personality and style, whether cartoon, realistic or semi-realistic. The class will include key topics such as the Unreal Engine integration workflow, basic material adjustments, and practical tips for a visually appealing finish. Don’t miss it and take your modeling skills to a new level!

    ALBERT REBOLLO

    3D Environment Artist

    Melbot, Lince Works, FinalBoss Games and StrangeLight Games

    Reminder [Calendar]


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