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The fate of Ludovico, a stray cat on the verge of death, takes a turn when the Grim Reaper, instead of taking his soul, decides to make him his apprentice.
Ludovico Grim is a 2D autorunner full of action, platforms, enemies, collectibles, and bosses. With his scythe charged with blue or red energy, he will mow enemies and interact with the environment, allowing him to advance.
Throughout the 50 levels, the formula will become more complicated with new enemies and obstacles. The difficulty increases, ensuring a never monotonous experience. Get ready for Ludovico Grim’s unique odyssey!
Features:
9 biomes with their respective final boss.
Incorporation of new mechanics and progressive difficulty.
Over 50 action-packed levels!
Unique mechanics based on the “Red/Blue” attack system
Handmade 2D pixel art full of nuances.
Run or grind on your scythe. The choice is yours!
About the study: Two Weeks at Home
The name of our studio revolves around that amazing feeling when you just can’t wait any longer for a game to be released. It’s that desire to stay at home, absorbing every moment, when you get that game you’ve been waiting for so long.
We’re here to capture that excitement and bring you amazing gaming experiences.
Our mission is very clear: to create high-quality video games regardless of genre.
We pride ourselves on leaving no stone unturned when it comes to game development. From the plot and characters to the art, music, and mechanics, we put our hearts into every aspect. Just like in cinema, every department is essential, and we make sure they all reach their full potential to deliver a cohesive and exceptional gaming experience.
No department is forgotten or underestimated because we believe in the power of collaboration.Gallery
Ludovico Grim
Two Weeks at Home

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