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Methodologies for implementing Artificial Intelligence with EU (4H)
Explore in a hands-on, detailed way the various tools and concepts needed to develop effective AI systems in your Unreal Engine projects. From the AIController as a cornerstone, to the Behavior Tree and the Blackboard,...
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Delving into Artificial Intelligence with Unreal Engine (8H)
Discover how Artificial Intelligence works in depth with Unreal Engine. You will learn how to create AI for your games without the need for advanced programming knowledge. The course ranges from the AI Controller to...
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Online Campus: Pre-incubation Program 2023
CALENDAR Check the schedule of sessions of the program
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Campus Online: [04/23] Advanced video game programming with Unreal
CALENDAR Check the Bootcamp class calendar.
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Campus Online: [04/23] Advanced Programming of Gaming with Unity
CALENDAR Check the Bootcamp class calendar.
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Online Campus: [04/23] Design of 3D environments for video games
CALENDAR Check the Bootcamp class calendar.
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How to design and develop your first prototypes (2H)
You’ll learn about game development, the role of the designer, and how to create a prototype. You’ll also be introduced to getting started and how to participate in Game Jams. In addition, you’ll learn how...
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Prototyping from scratch using Construct (4H)
This course provides a basic introduction to Construct, a video game design tool. You’ll learn how to create your first project, including the program interface, events and behaviors, levels and cameras, and menu logic. You’ll...
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Creating a complete puzzle game in Construct (8H)
In this course, you’ll learn how to design specific mechanics for a puzzle and gravity game with Construct 3 until it’s finished and completely polished. You’ll learn how to work with physics systems to implement...
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