Explore the Game Design masterclasses that have been held at Level Up.
Learn about the various topics we have addressed over time, thanks to the effort and dedication of our expert teachers. Each masterclass is designed to teach you key aspects about the design and conceptualization of video games or level design, among others. Providing you with relevant knowledge and skills to become a competent video game developer.
About our courses (4)
You can request a mentoring bag with some of our expert teachers in our online store.
Our courses offer an introduction to the topic you’re interested in, but they’re not enough to prepare you to find a job in the game development industry. If you want to specialize and seriously prepare yourself to access a job in this field, we recommend that you enroll in the bootcamp that best suits your profile. While courses are a great way to find out if a topic is of interest to you and if you’d like to continue your education, they don’t always guarantee you getting a job or specialising in a particular area. That’s why it’s important to consider whether a bootcamp or more complete training such as a monographic course is the best option to achieve your professional goals.
Yes, all our courses are part of training itineraries designed for different professional profiles in video game development. These courses will help you introduce yourself to the subject that we will later delve into in our bootcamps. If you do not find courses within the training itinerary you are interested in, we ask for your patience. We are working on it and we hope to be able to offer new courses and training itineraries soon.
It is possible that the same course is used for different training itineraries and, consequently, the teacher may vary.
Course Features
- Lectures 18
- Quiz 0
- Duration 17 hours
- Skill level Intermediate
- Language Español
- Students 387
- Assessments Yes
- 2 Sections
- 18 Lessons
- 17 Hours
- Diseño de niveles - enEste conjunto de masterclasses aborda diversos aspectos del diseño de niveles en videojuegos.14
- 1.1Materiales para Level Design en Unreal Engine 5 [1 de 2] – en15 Minutes
- 1.2Materiales para Level Design en Unreal Engine 5 [2 de 2] – en
- 1.3Level Design y Scripting de puzzles en Unreal Engine 4 [1 de 2] – en20 Minutes
- 1.4Level Design y Scripting de puzzles en Unreal Engine 4 [2 de 2] – en121 Minutes
- 1.5Influencias de las Core Mechanics en el Level Design [1 de 2] – en15 Minutes
- 1.6Influencias de las Core Mechanics en el Level Design [2 de 2] – en75 Minutes
- 1.7Level Pacing: Como darle ritmo a tus niveles [1 de 2] – en16 Minutes
- 1.8Level Pacing: Como darle ritmo a tus niveles [2 de 2] – en78 Minutes
- 1.9Level Design and Exploration: How to Guide the Player [1 de 2]16 Minutes
- 1.10Level Design and Exploration: How to Guide the Player [2 de 2]70 Minutes
- 1.11Desentrañando los secretos en la «Ciudad Perdida – Rise of the Tomb Raider» [1 de 2] – en24 Minutes
- 1.12Desentrañando los secretos en la «Ciudad Perdida – Rise of the Tomb Raider» [2 de 2] – en99 Minutes
- 1.13UX aplicado al Diseño de Niveles [1 de 2 en inglés] – en16 Minutes
- 1.14UX aplicado al Diseño de Niveles [2 de 2 en inglés] – en65 Minutes
- Diseño de videojuegos y Conceptualización - enEste conjunto de masterclasses aborda diversos aspectos del diseño y la conceptualización de videojuegos.4
Requirements
- Ganas de aprender y diseñar tus propios videojuegos
- Ganas de aprender y diseñar tus propios niveles de videojuegos
Features
- Creación de un prototipo desde creo
- Conocer la industria del videojuego
- Descubrir las fases del desarrollo
- Comprender las responsabilidades del rol de game designer
- Comprender las responsabilidades del rol de level designer
- Herramientas principales de diseño de videojuegos
- Funcionamiento de Construct como herramienta de iniciación
- Herramientas y materiales de diseñador de niveles en Unreal Engine
- La importancia del Level Pacing
- La importancia del Game Balancing
- Level Design y Scripting en Unreal Engine
- Consejos y estrategias para convertise en level designer
- Consejos y estrategias para convertise en game designer
- Core Mechanics del level design
Target audiences
- Desarrolladorxs independientes o amateurs
- Personas de otras disciplinas afines que deseen entrar en el sector
- Estudiantes de CGFS o Grado de videojuegos
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