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Where

Online Zoom Classroom

When

November 8 – 18:00h

Duration

1h and 30min


Learn how to integrate your 3D Assets into Unreal Engine and learn texturing techniques with Substance Designer to bring your models to life.

Join our free masterclass on the integration and texturing of 3D models in Unreal Engine! In this session, you will discover how to take your models to the next level with the guidance of Albert Rebollo, an expert in the industry, who will show you the complete implementation process in Unreal Engine and create with Substance Designer shaders from scratch to learn how to apply it to your 3D models.

Using as an example the assets created in Blender in Level Up’s masterclass“3D Assets Set Preparation and Modeling Masterclass“, you will learn how to integrate your models and apply texturing techniques to give them personality and style, whether cartoon, realistic or semi-realistic. The class will include key topics such as the Unreal Engine integration workflow, basic material adjustments, and practical tips for a visually appealing finish. Don’t miss it and take your modeling skills to a new level!

ALBERT REBOLLO

3D Environment Artist

Melbot, Lince Works, FinalBoss Games and StrangeLight Games


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