In this course, you’ll learn how to design specific mechanics for a puzzle and gravity game with Construct 3 until it’s finished and completely polished. You’ll learn how to work with physics systems to implement gravity and how to use them to create interesting and challenging puzzles. In addition, you’ll also cover more technical topics such as using functions, tweens, and particles to create animations and special effects, and how to compile, export, and publish your game on itch.io.
Intinerario formativo de este curso
OBJETIVOS
Gain the skills and knowledge needed to design, develop, and publish your own puzzle and gravity platformer using the Construct 3 tool with a quality finish.
About our courses (4)
You can request a mentoring bag with some of our expert teachers in our online store.
Our courses offer an introduction to the topic you’re interested in, but they’re not enough to prepare you to find a job in the game development industry. If you want to specialize and seriously prepare yourself to access a job in this field, we recommend that you enroll in the bootcamp that best suits your profile. While courses are a great way to find out if a topic is of interest to you and if you’d like to continue your education, they don’t always guarantee you getting a job or specialising in a particular area. That’s why it’s important to consider whether a bootcamp or more complete training such as a monographic course is the best option to achieve your professional goals.
Yes, all our courses are part of training itineraries designed for different professional profiles in video game development. These courses will help you introduce yourself to the subject that we will later delve into in our bootcamps. If you do not find courses within the training itinerary you are interested in, we ask for your patience. We are working on it and we hope to be able to offer new courses and training itineraries soon.
It is possible that the same course is used for different training itineraries and, consequently, the teacher may vary.
About the online campus (2)
Level Up has an online campus where you can manage all your training, enroll, pay and access new courses, as well as customize your profile according to your interests to receive content adapted to your professional goals. If you decide to take a course with us, all the content is planned and programmed on Campus, including the recorded videos of the live sessions we offer. The final materials of each training unit will not be shared until the beginning of the course, with their attached materials that will be published as we progress in the training calendar. All the sessions, videos and downloadable materials will be available on the Campus and you can access them as many times as you need. In addition, all courses you take will be recorded in your account and, if you provide your interests, we will be able to offer you content of interest to you in the future.
With your free account on Level Up’s online campus, you will be able to access all your courses and training without unlimited time restrictions.
Advanced Cycle Operation (2)
-
The period of classes is divided into 2 subjects per semester and 2 semesters during the first and second year according to the educational calendar.
- The third year of the advanced cycle consists of the completion of your Final Cycle Project and the professional collaboration with a commercial project of our video game incubator.
-
You can complete and receive your degree at the end of all the projects of each subject, the Final Cycle Project and your internship in our incubator.
-
The recommended weekly dedication of the student is between 16 and 30 hours per week (including the hours of classes, exercise time and completion of the final project) throughout the advanced cycle.
An Advanced Cycle is a specialised 3-year higher education that provides you with the skills and knowledge you need to succeed in the job market. Advanced cycles focus on the acquisition of useful and relevant skills and knowledge for the world of work. The Advanced Cycles are planned with a project-based structure, specifically 2 projects of 300 practical hours per semester. Instead of offering a syllabus that is too broad and generalist, a highly concentrated and in-depth syllabus is worked on, whose objective is for you to acquire practical knowledge and develop your own projects that allow you to improve your skills. This means that Advanced Cycles are an excellent option for those who are looking for in-depth and practical training that prepares them for the world of work and helps them generate a tangible portfolio. The main advantage of an Advanced Cycle is that the job market is changing and many job offers require technical tests and leave academic training aside. For this reason, it is important to demonstrate practical skills and have training adapted to market trends and demands. Our Advanced Cycles are designed with this approach in mind and offer specialised training in topics that are in high demand in today’s labour market, allowing you to acquire practical skills and knowledge that will help you succeed in the world of work. In summary, the main characteristics of an Advanced Cycle are: -2 projects per semester of 300 hours each and focus on delivering product and simulating real scenarios of video game companies. -In its third year of a combined project at a multidisciplinary level to create a higher quality video game. -In their third year, they offer internships with teams from our video game incubator. -They focus on professions with high demand and offer specific technical skills that are valued by companies. -Blended modality, 2 days at the center and 2 days from home, allowing a more flexible scenario and closer to the business reality of the video game. -100% live online modality, allowing people who have logistical difficulties or live far from the center, to be able to study a specialized 3-year advanced higher cycle from home.
Careers (1)
One of the objectives of Level Up is to facilitate access to work within the industry. That is why we offer a Professional Careers course where you will learn to analyze what companies are looking for and the main skills that are required for your professional profile to be able to write a CV and create a professional portfolio so that you can stand out in the selection processes. We also offer the possibility of joining the teams that are part of or have gone through our pre-incubation program to be able to expand the portfolio with real projects and gain experience within a video game development team.
How the Bootcamp works (2)
-
The period of classes is distributed over 4 to 6 months as equally as possible according to the Bootcamp.
-
You can complete and receive your diploma within 4 to 6 months.
-
The recommended weekly dedication of the student is between 12 and 20 hours per week (including the hours of classes, exercise time and completion of the final project) during the 4-6 months of its duration.
A bootcamp is intensive training that provides you with the skills and knowledge needed to succeed in the job market. Bootcamps focus on the acquisition of useful skills and knowledge relevant to the world of work. Bootcamps are intensive courses with small classes and a highly concentrated syllabus, whose objective is for you to acquire practical knowledge and develop your own projects that allow you to improve your skills. This means that bootcamps are an excellent option for those looking for quick, hands-on training that prepares them for the world of work. The main advantage of a bootcamp is that the job market is changing and many job offers require technical tests and leave academic training aside. For this reason, it is important to demonstrate practical skills and have training adapted to market trends and demands. Our bootcamps are designed with this approach in mind and offer specialized training on topics that are in high demand in today’s job market, allowing you to gain practical skills and knowledge that will help you succeed in the world of work. Summing up, the main characteristics of a bootcamp are: -Bootcamps are shorter and focus on practical and specialized training. -Bootcamps focus on professions with high demand and offer specific technical skills that are valued by companies. -Bootcamps are more affordable and easier to reconcile with a full-time or part-time job. -Bootcamps allow you to create a more personalized itinerary by taking your own route by taking several of them and avoid subjects that do not interest you.
How to Access (3)
The recommended profile to access our advanced cycles is students coming from:
- Technological Baccalaureate
- Artistic Baccalaureate
- CFGM of Microcomputer Systems and Networks
- CFGM Interactive Graphic Product Support
Candidates who meet any of the following have direct access to the advanced cycle:
- Have a baccalaureate degree.
- Have the title of vocational training or plastic arts and design technician, higher vocational training or plastic arts and design technician or specialist technician.
- To have passed the second year of baccalaureate of any experimental baccalaureate modality.
- Have passed the university orientation course (COU) or the pre-university course.
- Have a baccalaureate degree for having completed the unified polyvalent baccalaureate (BUP).
- Have any university degree or an equivalent.
- Have passed the university entrance exam for those over 25 or 45 years of age, or have entered university by having accredited work or professional experience when they have reached 40 years of age.
People who do not meet any of the above requirements have to pass our vocational interview and placement test.
Some of our Bootcamps are advanced and may require some prior knowledge and others are beginner / intermediate level and can be taken by any type of student.
For Advanced Bootcamps:
- Any student with a higher degree in the Bootcamp area
- Any student coming from a Master’s degree related to the Bootcamp area
- Any student coming from a Bachelor’s Degree, Engineering or Bachelor’s degree or similar related to the Bootcamp area
- Have passed our vocational interview and placement test for the specific Bootcamp.
For Initiation Bootcamps:
- Anyone over the age of 14 who passes our vocational interview
List of Beginner and Intermediate level bootcamps:
- Video Game Design and Conceptualization Bootcamp
- Level Design Bootcamp for Video Games
- Concept Art and Digital Painting Bootcamp for Video Games
List of Advanced Bootcamps:
- Advanced Game Programming Bootcamp with Unity
- Advanced Game Programming Bootcamp with Unreal Engine
- Cross-platform video game porting bootcamp
- 3D Environment Design for Video Games Bootcamp
People who do not meet any of the aforementioned requirements have to carry out an online counselling session with us to analyse the profile and be able to confirm the use of our training offer.
To access our Master’s Degrees, it is highly recommended to have some previous associated studies or some previous experience:
- Have minimal amateur or professional experience in similar or related areas
- Have a CFGS related to the Master’s area or similar
- Have a University Degree or similar related to the area of the Master’s Degree
People who do not meet any of the aforementioned requirements have to carry out an online counselling session with us to analyse the profile and be able to confirm the use of our training offer.
Online or face-to-face enrolment for Advanced Cycles and Master's Degrees (3)
To formalise your enrolment and guarantee your place in our Master’s Degrees, you have to follow these steps:
- Pay the online payment of the enrolment fee before the deadline of the school year.
For us, quality is essential, which is why we keep the number of students per class low. We consider that in order to maintain personalized attention in the sessions and in the subsequent follow-up by the teacher, the number of students per class should not be exceeded.
Check the additional information on the payment form of your online pre-registration located on the left panel of the page for details.
Online registration for Bootcamps (7)
Yes, no problem. This way you will have your place assured.
To enrol in one of our bootcamps, you just have to pay the registration fee through our website and the place will be reserved (there is no pre-registration process)
The payment of the cost of the bootcamp will be made once we have confirmed the minimum students.
For us, quality is essential, which is why we keep the number of students per class low. We consider that in order to maintain personalized attention in the sessions and in the subsequent follow-up by the teacher, the number of students per class should not exceed 12 ( adding all the modalities, blended and online).
- In our Online Bootcamps we offer 12 live online places per academic year.
- In our Hybrid Bootcamps we offer 8 places and 4 live online places per school year.
- In our Face-to-Face Bootcamps we offer 8 places per academic year.
If it has started a few days ago, you could register and watch the first sessions of the course that are recorded on our online campus to catch up as soon as possible.
If we consider that it will not be possible for you to catch up because the course is too advanced, we will suggest you enroll for the next call.
You can cancel at no cost or transfer your enrolment to the next session before we have officially communicated by email that the course has reached the minimum enrolment and is going to take place. In this case, we will refund the amount of the enrolment fee that you have transferred to us within 30 calendar days from the notification of your cancellation.
If you cancel or want to transfer your enrolment to the next call after having officially communicated the completion of the course, you will lose the amount of the enrolment made.
If the course has not managed to reach the minimum number of students enrolled, you can transfer your reservation for the next call or you can cancel your registration and we will refund the amount you have paid within 30 calendar days of your cancellation notification.
A few weeks before the start date or well before these weeks, when we have reached the minimum number of students pre-registered for your course, you will receive an e-mail to confirm the completion of your course.
Payment methods (9)
Yes, we offer 3 financing options with our online finance company seQura. Everything is managed online in a very simple way and through its mobile or web app you can always know the status of your payment. The options we give are the following:
- 3-month interest-free payment*
- Other discounts or promotions do not apply.
- Payment in 6 and up to 12 months*
- Other discounts or promotions do not apply.
- A commission of €48/month applies. This may change, in which case the updated commission with the date of the bootcamp funding must be confirmed.
Bootcamps can be paid for in 3, 6 or 12 months by financing the payments comfortably through seQura’s online platform.
If you are interested in this option, indicate it on the Enrolment form.
In addition, to facilitate your access to quality training at the best price, we offer payment over 3 months without interest.
These are the details of the 2 financing modalities:
- 3-MONTH INTEREST-FREE
PAYMENTBy credit or debit card or transfer.
Discounts not applicable. - PAYMENT IN 6 or 12 MONTHS
By credit or debit card or transfer.
Applied fee of €48*/month (calculated on the amount of a bootcamp)
*This amount may vary in case of a change in the conditions of the financial company. Level Up will confirm the final amount before starting the procedures if you have chosen this financing option.
Discounts not applicable.
You can make some payments from our website through PayPal. Here are all the things you can pay for with PayPal and those you can’t:
- You can pay with PayPal
- Deferred training: deferred courses or monographs
- Enrolment for any training including bootcamps or all types of monographs
- Unable to pay with PayPal
- The bootcamps
- Live monographs
In case you cannot pay with PayPal, you can pay by bank transfer or in some cases you can finance the amount to be paid with our financial company seQura and you can pay it by credit or debit card, among others.
The whole process is very simple and paperless. You only need your DNI/NIE and mobile phone. The rest of the payments will be made each month automatically on your card, by bank transfer or account deposit as you prefer.
Every month they will send you proof of the charge by email or inform you if for any reason it has not been possible to collect so that you can solve it.
Our financial company seQura does not apply interest. The NIR is 0%. In the case of Advanced Cycles, we can finance up to €4,000 per year and without interest.
Discounting the payment of the pre-registration fee and the payment of the registration fee at the beginning of each course, the monthly fee for 12 months would be:
- Blended learning
- 1st and 2nd year: 330 € (12 installments)
- 3rd Year: 260 € (12 installments)
- Online mode (live)
- 1st and 2nd year: 268€ (12 installments)
- 3rd Year: 220€ (12 installments)
With this in mind, you can advance the cost of the school year partially or pay the rest of the financed amount at any time without restrictions or extra costs. All changes are free, without penalties. Log in to your account and select the plan you want to finish to find the “Amortize plan” option, where you can complete all the remaining payment by paying by card, bank transfer or account deposit. If, on the other hand, you want to make a partial advance of several installments, you can also do so by contacting seQura.
The whole process is very simple and paperless. You only need your DNI/NIE and mobile phone. The rest of the payments will be made each month automatically on your card, by bank transfer or account deposit as you prefer.
Every month they will send you proof of the charge by email or inform you if for any reason it has not been possible to collect so that you can solve it.
Our financial company seQura does not apply interest. The NIR is 0%. In the case of Master’s degrees, we can finance you up to €4,000 and without interest.
Discounting the payment of the pre-registration fee and the payment of the registration fee at the beginning of the Master’s Degree, the monthly fee for 12 months would be:
- Blended and Online (live)
- 332 € (12 installments)
With this in mind, you can advance the cost of the school year partially or pay the rest of the financed amount at any time without restrictions or extra costs. All changes are free, without penalties. Log in to your account and select the plan you want to finish to find the “Amortize plan” option, where you can complete all the remaining payment by paying by card, bank transfer or account deposit. If, on the other hand, you want to make a partial advance of several installments, you can also do so by contacting seQura.
The whole process is very simple and paperless. You only need your DNI/NIE and mobile phone. The rest of the payments will be made each month automatically on your card, by bank transfer or account deposit as you prefer.
Every month they will send you proof of the charge by email or inform you if for any reason it has not been possible to collect so that you can solve it.
Our financial company seQura does not apply interest. The NIR is 0%. There is only a fixed cost per fee depending on the amount of the order, which in the case of a bootcamp is €48/month. Below we break down the commission you would pay from a bootcamp according to the financing period you choose:
- 3 months: €0 commission for you.
- 6 months: 48€ x 6 months = 288€
- 12 months: €48 x 12 months = €576
Taking this into account, you can advance the payment partially or pay the rest of the financed amount at any time without restrictions or extra costs. All changes are free, without penalties. If your plan has fixed monthly costs, you save them when you advance more than one installment! Log in to your account and select the plan you want to finish to find the “Amortize plan” option, where you can complete all the remaining payment by paying by card, bank transfer or account deposit. If, on the other hand, you want to make a partial advance of several installments, you can also do so by contacting seQura.
You have 3 payment options for the rest of the school year (these modalities do not include pre-registration or enrolment):
- ONE-TIME PAYMENT
By bank transfer or credit card. - 3-MONTH INTEREST-FREE PAYMENT*
By credit or debit card or transfer.
Managed by the seQura financing platform.
Discounts not applicable. - 6 OR 12 MONTH INTEREST-FREE PAYMENT*
By credit or debit card or transfer.
Managed by the seQura financing platform.
Interest-free up to a maximum of €4,000
* This amount may vary in the event of a change in the financial company’s conditions. Level Up will confirm the final amount before starting the procedures if you have chosen this financing option.
Discounts not applicable.
You have 3 payment options for the cost of the Bootcamp (these modalities do not include the cost of tuition):
- ONE-TIME PAYMENT
By bank transfer with a 5% discount on the amount not applicable to the enrolment fee. - 3-MONTH INTEREST-FREE
PAYMENTBy credit or debit card or transfer.
Managed by the seQura financing platform.
Discounts not applicable. - PAYMENT IN 6 or 12 MONTHS
By credit or debit card or transfer.
Managed by the seQura financing platform.
Applied fee of €48*/month (calculated on the amount of a bootcamp)
*This amount may vary in case of a change in the conditions of the financial company. Level Up will confirm the final amount before starting the procedures if you have chosen this financing option.
Discounts not applicable.
To find out the total price of an Advanced Cycle, Bootcamp or Master’s Degree, you must send us your details through the “Request information” button that appears in the upper right row of the training you are interested in and you will receive an automated email with the essential information of that specialized higher education (among other things, the price will be included).
Pre-enrolment for Advanced Cycles (1)
To be able to take one of our advanced higher cycles, you only have to pay the pre-registration fee through our website.
- With the pre-registration confirmed, we would give you an appointment for a motivational and/or aptitude interview.
- After the aptitude interview, if necessary, your placement test will be scheduled.
- Once you have passed the aptitude interview and level test, we will confirm the reservation of your place.
- If you do not pass the interview or the level test, you will be refunded the entire pre-registration fee.
- The payment of the tuition fee for the current year of the advanced cycle will be made later before the beginning of the school year.
What is the training like at Level Up (4)
At Level Up, teaching support is included in all paid training. Availability and scope of support may vary depending on the type of training. For example, in the 8-hour courses and in the deferred monographs, contact with the teacher is provided through messages on our campus. In our live training, in addition to direct contact with the teacher, some programs include hours of individualized mentoring for each student. Unfortunately, we cannot offer teaching support in free training without sacrificing the quality of our services.
At Level Up, our training is focused on providing relevant and up-to-date content through the teaching of active video game development professionals. Our goal is to prepare our students for the world of work, and one of the best ways to do this is to connect them with industry professionals from the start. In our deferred training, this allows us to guarantee a high quality of teaching. In our live training, such as Advanced Cycles, Masters and Bootcamps, we also offer the advantage of working with professionals, although in this case it is important to bear in mind that the video game development sector may present some specific drawbacks. Professionals often have little free time and may have activities outside of work hours, such as attending events, traveling for work, or facing periods of crunch time. This may force them to modify the schedule of their classes on a one-off basis. In these cases, at Level Up we try to anticipate these periods and assign classes to another teacher from our team, but sometimes these unforeseen events arise at short notice or it is not possible to advance the classes of another teacher. In these cases, we decide to reschedule a class for another day, always within the time originally scheduled in our specialized higher education. Despite these occasional drawbacks, we believe that the advantages of working with a professional teacher in our live training far outweigh any specific problems that may arise.
The training provided by Level Up is organized online, live and blended. Thanks to this, we can offer high-quality training given by great professionals in the sector and for people who do not have to live in Barcelona or have the necessary time to travel.
Here are the advantages of our online and blended learning:
- We can collaborate with teachers who are great professionals (especially for our live training) and regardless of the country where they reside. Most professionals in the sector earn a very good living and do not have the “need” to provide training or have much time to spend on travel. Thanks to online training, we offer them more incentives to take their classes from home comfortably and without wasting time on the road.
- Training is more accessible to all people no matter where they live.
- The time of each person that is normally lost in travel is optimized.
- In the case of live classes, they are always recorded and can be reviewed later as many times as necessary. In fact, it is something that our students always use and appreciate.
- The blended classes are also broadcast online so that all our online students can remotely access the classes held from our center in Barcelona.
At Level Up we offer specialized training in the video game sector, from introductory courses to advanced Bootcamps.
The 2, 4 and 8-hour courses are a good option to learn about a specific topic and decide if you want to delve deeper into it. If your goal is to find a job in the sector or change your professional profile in your company, we recommend that you enroll in one of our Advanced Cycles, Bootcamps or Masters, which include a Professional Careers course to prepare you for the selection processes. Our training is designed to help graduates stand out in the job market, and to provide the specialist knowledge that companies need. While we can help you gain the skills you need to find a job, how quickly you get a job will depend on your effort and portfolio, as well as the job openings available.
Course Features
- Lectures 44
- Quiz 0
- Duration 8 hours
- Skill level Intermediate
- Language Spanish
- Students 37
- Assessments Yes
- 11 Sections
- 44 Lessons
- 8 Hours
- Presentación - enEn este curso, te enseñaremos cómo desarrollar un videojuego de puzzles con una innovación especial, utilizando el proceso iterativo propio de los diseñadores de videojuegos. Validaremos la jugabilidad y los sistemas que diseñemos a través de playtesting. Utilizaremos el motor Construct 3, el cual es perfecto para personas sin conocimientos previos en ingeniería o programación. Este motor es altamente reconocido en el sector por ser una herramienta ágil, escalable y de rápida curva de aprendizaje, lo que lo convierte en la elección ideal para nuevos creadores que deseen dar vida a sus ideas de juego.1
- Planificación del proyecto - enAntes de comenzar, es importante llevar a cabo una planificación inicial para determinar los elementos de juego que deseamos utilizar en nuestro prototipo. Con este propósito en mente, empezaremos generando ideas y asignando las primeras hipótesis y responsabilidades a cada componente que formará parte de nuestro videojuego sobre puzzles. Para ello comenzamos con un nivel de prueba.5
- Diseñando los niveles - enEn esta etapa, diseñaremos los primeros niveles de nuestro juego, estableciendo una cuadrícula que nos ayudará a definir adecuadamente la escala del juego. Además, crearemos un nivel tutorial para que los jugadores puedan aprender los conceptos básicos del juego. También comenzaremos a idear nuevas posibilidades de juego para los próximos niveles.5
- Puliendo la interacción - enEn esta sección, abordaremos algunos aspectos clave de la interacción en nuestro juego. Exploraremos sistemas como la caída del avatar y cómo utilizamos los orbes para lograr su rotación. También implementaremos un sistema de bloqueo del control del personaje para evitar posibles errores durante momentos específicos de la interacción.6
- Añadiendo más mecánicas - enEn esta sección, nos enfocaremos en expandir las mecánicas del juego al añadir nuevas funcionalidades a los orbes de rotación. Además, exploraremos el concepto de funciones y completaremos el sistema fundamental de interfaz.5
- Creando más niveles - enEn esta sección, nos sumergiremos en el diseño de niveles del juego de puzzles, explorando sus posibilidades y realizando iteraciones para identificar oportunidades y debilidades en nuestro diseño. Asimismo, avanzaremos en el flujo general de los niveles en todo el proyecto.8
- 6.0Creando más niveles – en14 Minutes
- 6.1Explorando más ideas para niveles – en12 Minutes
- 6.2Pensando en el flujo de niveles – en11 Minutes
- 6.3Iterando un nivel – en11 Minutes
- 6.4Añadiendo más variedad – en15 Minutes
- 6.5Iterar, iterar, iterar – en9 Minutes
- 6.6Buscando los puntos débiles – en14 Minutes
- 6.7Revisando el orden de los niveles – en11 Minutes
- Puliendo los gráficos - enA partir de esta sección vamos a trabajar en el apartado cosmético del juego, procurando dar un pequeño salto de calidad visual. Puliendo algunos gráficos, definiendo los colores, las tipografías y añadiendo mejoras al personaje.5
- Game Feel - enEl Game Feel es un elemento indispensable para lograr que el juego brinde la mejor experiencia posible y genere momentos memorables y satisfactorios para nuestros jugadores. Por esta razón, hemos decidido asignar algunas lecciones adicionales para mejorarlo en nuestro videojuego.2
- Progreso y transiciones - enVamos a trabajaar el flujo de pantallas y progreso del juego en esta sección para poder acercar nuestro juego a una experiencia más terminada y pulida.1
- Exportar y subir el juego - enPara poder completar el juego y darle cierta exposición es imprescindible exportarlo y publicarlo en internet. Vamos a trabajar en el proceso de compilación y publicación en la plataforma Itch.io.4
- Próximos pasos - enA continuación un pequeño repaso de lo aprendido y próximos pasos para avanzar en tu trayectoria como diseñador/a de videojuegos.2
Requirements
- Haber realizado el curso de 2h sobre diseño y prototipos en Construct
Features
- Enfoque práctico en crear juego de puzzles
- Aprendizaje paso a paso para guiar en proceso
- Exploración de mecánicas y ajustes para validar gameplay
- Iteración y progresión a lo largo de los niveles del juego
- Pulido de gráficos y game feel
- Gestión de la publicación del juego
Target audiences
- Desarrolladorxs independientes o amateurs
- Personas de otras disciplinas afines que deseen entrar en el sector
- Estudiantes de CFGS o Grado de videojuegos
![Level Up [Game Dev Hub]](https://www.levelup-gamedevhub.com/wp-content/uploads/2022/06/Logo_LevelUp_HUB_Positivo-2.png)











