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Online Campus: Pre-incubation Program 2024
CALENDAR Check the schedule of sessions of the program
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Online Campus: Pre-incubation Program 2023
CALENDAR Check the schedule of sessions of the program
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Online Campus: [04/23] Design of 3D environments for video games
CALENDAR Check the Bootcamp class calendar.
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How to design and develop your first prototypes (2H)
You’ll learn about game development, the role of the designer, and how to create a prototype. You’ll also be introduced to getting started and how to participate in Game Jams. In addition, you’ll learn how...
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Prototyping from scratch using Construct (4H)
This course provides a basic introduction to Construct, a video game design tool. You’ll learn how to create your first project, including the program interface, events and behaviors, levels and cameras, and menu logic. You’ll...
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Creating a complete puzzle game in Construct (8H)
In this course, you’ll learn how to design specific mechanics for a puzzle and gravity game with Construct 3 until it’s finished and completely polished. You’ll learn how to work with physics systems to implement...
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Planning and blocking 3D environments with UE5 (2H)
Learn all the processes you need to follow within the pre-production work of a 3D environment including finding and organizing references with PureRef, creating a project with Unreal Engine 5, and sketching or blocking it.
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Preparing Assets for a 3D Environment with UE5 (4H)
Want to learn how to create stunning 3D environments in Unreal Engine 5? In this course, we’ll teach you how to plan and block your environment, model and texture your assets, and integrate them into...
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Assembling and Finalizing a 3D Environment with UE5 (8H)
Do you want to learn how to create 3D environments for video games? Learn how to use advanced tools like UE5, Lumen, and Nanite. You’ll create your own “resource bank” and learn how to light...
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