Syllabus
Master in Production and Marketing for video games
It focuses on a comprehensive understanding of gaming-specific marketing, ranging from history and business models to differentiation and positioning strategies. It includes market analysis, segmentation, product development, brand management, and pricing and distribution strategies, culminating in effective promotion and the use of advanced analytical tools.
| Introduction to Video Game Marketing | History of video game marketing |
| Main business models | |
| Early Market Analysis | |
| Identifying the target audience | |
| The Market Segmentation Process | |
| Differentiation and positioning | |
| Product Strategies | Product Development and Lifecycle |
| Branding and brand management | |
| USP and Product Differentiation | |
| Packaging and presentation | |
| Licensing and collaborations | |
| Portfolio Management | |
| Prices in the Video Game Market | Pricing Strategies |
| Price psychology | |
| Dynamic pricing and promotions | |
| Subscription models | |
| Freemium vs. Freemium Premium | |
| Price Elasticity | |
| Distribution Strategies and Platforms | Physical vs. digital distribution |
| Online distribution platforms | |
| Retailer Relationship Management | |
| Global Launch Strategies | |
| Logistics & Supply Chain | |
| Legal aspects and restrictions | |
| Promotion and Communication | Traditional vs. digital advertising |
| Social media and community management | |
| Public Relations & Event Management | |
| Influencers and content marketing | |
| Email marketing and CRM | |
| Analysis of successful campaigns | |
| Analytics & Marketing Tools | Market Research |
| Competitive Analysis | |
| Analytical tools and KPIs | |
| A/B testing and optimization | |
| Artificial intelligence in marketing | |
| Trend Prediction |
It delves into the full production cycle, from pre-production, which includes conceptualization, design, and resource planning, to managing development teams. It covers development and production, integrating quality control, localization, and post-launch maintenance, as well as focusing on funding, monetization, and release strategies.
| Pre-Production and Planning | Game Conceptualization and Design |
| Documentation and Game Design Document (GDD) | |
| Resource planning and schedules | |
| Prototypes and proofs of concept | |
| Selection of technologies and tools | |
| Legal and intellectual property aspects | |
| Development Team Management | Team structures and roles |
| Agile Methodologies and Scrum | |
| Communication and conflict management | |
| Motivation and team culture | |
| Outsourcing and collaborations | |
| Collaboration and tracking tools | |
| Development and Production | Iterative development cycles |
| Quality Control & QA | |
| Asset integration and management | |
| Localization and cultural adaptation | |
| Deployment and versions | |
| Post-launch maintenance | |
| Financing and Monetization | Monetization models in video games |
| Crowdfunding and alternative sources | |
| Budgeting and financial control | |
| ROI and profitability analysis | |
| Sponsorships and commercial collaborations | |
| Taxation and subsidies | |
| Marketing & Launch | Launch strategies |
| Pre-launch marketing campaigns | |
| Community and event management | |
| ASO and SEO for Gaming | |
| Post-launch data analysis | |
| Review and feedback management | |
| Post-production and Analysis | Performance analysis and KPIs |
| Updates and DLC | |
| Player retention and loyalty | |
| Case studies and lessons learned | |
| Development of sequels or expansions | |
| Exit from markets and cessation of services |
Aimed at establishing and maintaining effective communication within the industry, this area covers everything from creating brand narratives and media management, to content marketing, social media community management, and influencer marketing strategies, preparing students to plan and execute effective communications at the launch and post-launch of video games.
| Fundamentals of Communication in the Video Game Industry | History and evolution of communication in video games |
| Principles of Effective Communication | |
| Stakeholder identification and management | |
| Internal communication and corporate culture | |
| Crisis communication strategies | |
| Impact measurement and analysis of results | |
| Media Management & Public Relations | Creating an Effective Press Kit |
| Press release development and distribution | |
| Relationship management with specialized media | |
| Organization of events and conferences | |
| Case Studies: Successful PR Campaigns | |
| Digital tools for PR | |
| Content Marketing and Storytelling | Creating brand narratives |
| Content strategies for different platforms | |
| Video marketing and audiovisual production | |
| Blogs and articles as an engagement tool | |
| Analysis of successful storytelling campaigns | |
| Content measurement and analysis | |
| Social Media and Community Management | Platforms and strategies for video games |
| Community management and moderation | |
| Social Media Campaigns and Promotions | |
| Analysis and tracking tools | |
| Cases of crisis in social media | |
| Emerging trends in social media | |
| Influencer Marketing & Sponsorships | Identifying and collaborating with influencers |
| Sponsorship and co-branding strategies | |
| Influencer campaign management | |
| Measuring ROI in influencer marketing | |
| Legal and ethical aspects | |
| Case Studies: Successful Collaborations | |
| Communication at Launch and Post-Launch | Communication planning for launch |
| Expectation and hype management | |
| Communication strategies for maintenance | |
| Communication in updates and DLCs | |
| Post-launch community management | |
| Analysis and adaptation of long-term strategies |
In your Master’s Final Project you will have to develop a viable marketing and production plan for a video game with a high market potential. It will be necessary to present it to industry stakeholders in addition to being able to argue your entire market study, planned actions to achieve successful production and detail what communication actions will be carried out in the market for its successful sale.
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