Clara Fernández-Vara is an academic, designer and game writer. His main interest is to explore narrative in games and how it can be integrated with game design, both through research and development. Clara’s work in video games is based in …
David Jaumeandreu, founder and CEO at Undercoders answers all our questions about business development for video games, co-production methods between studios, nerving strategies to create new video games and many other business concepts of essential value for those interested in …
David Lorenzo, CEO and at Pentakill Studios, a video game studio in Valladolid, responsible for the video game The Occultist, answers all our questions about the previous context of his studio, processes that have worked best for them, financing methods, …
Jose Antonio Andújar, CEO and producer of Jandusoft, a national video game publisher based in Barcelona since 2012, specialized in premium PC and console games. Jandu, as he is known by his colleagues in the industry, answers all our questions …
David Flores, Chief Programmer at Studio Koba answers all our questions about how it has been to debut with Narita Boy, his Kickstarter campaign, as well as the relationship with his publisher Team 17, achieving the success of his first …
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